week 11 questions

1.  I understand the concepts of conceptual blending and the both/and idea presented here; but how does this relate to learning something from a game like WOW that one can’t learn in real life?  This is one of the same arguments I give to McGonigal.

2. Is the article trying to suggest that MMOGs, or games like it, will have a real presence in education and the workplace in the future?

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